![]() People were getting salty and angry about a virtually useless T3 ship, some doubloons in a "useless" quantity when used standalone, and some premium time. A week of premium time required the completion of the entire "science of victory"-campaign.Īnd yet everybody tumbled over eachother in order to redeem that code, and to redeem it as fast as possible, as such blatant generosity towards the existing playerbase clearly had to be an error from WG's side (it was). Dreadnought being the reward for playing at least 6 battles a day for 20 days back in December 2018, in full holiday-season (40 Daily missions). But even that pales in comparison to what those players who did not leave the game had to do. The doubloons are also not that useful in such quantity (it's 4 patch-daily missions worth), and the 7 days of premium time is "just" seven days. Basically: a historical collectible and functional port-decoration.Ģ00 Doubloons, which is not even enough to buy a portslot, but it can be used to convert a whopping 5000 ship-XP to free XP (or 7000 during a special), or 250k credits.ħ days of Premium-time: admittedly, that's a nice addition, maybe the nicest of the lot.Īdmittedly, it's not really a lot that has been given out, while the Dreadnought as a decent doubloon-value, its practical usage is rather limited. nor does it create substantial XP or credits when used. And since it's T3, it has zero use for progress in missions, campaigns, tasks. Historically very significant, but in terms of performance (both IRL and in-game) not that impressive. If you then dissect the starter-pack that was handed out to existing players in error yesterday, what do you see:Ī T3 battleship, and admittedly, not really a good one. Sole exception is with the anniversary-event, and even those codes were time-limited. It seems that Wargaming really takes much care and attention to hand out as little as humanly possible to existing accounts, by limiting the number of redeems on codes, or by severely reducing the timeframe in which you can redeem a code, often to a few hours at best. Or the upcoming December 5th stream, where a whopping 1 Warspite is being raffled to the entire EU-audience. The window to redeem them was 150 minutes, and ran from 2300h to 0130h. 2 codes were being given out, one for 25 standard economic flags, 1 for 10 camo's. As with the USS Batfish stream yesterday. While great care, attention and some juicy carrots are being used to lure people (back) into the game, once you're in and you want something extra, it requires you to fully participate in directives or missions, comply to the timegating and just be plain lucky. otherwise one wouldn’t get such salty, angry and/or disappointed reactions from those who couldn’t redeem the code(s) anymore that everyone jumped on like a bunch of rabid hyena's after WG hastily rectified the error on their side. is that maybe a tad too much care, love, attention and resources are being given/directed/reserved for new players or players who left (and exclusively for them), especially compared to what is being set aside for those who stuck around, even when stuff got really bumpy and rocky.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |